Antes del lanzamiento, Capcom finalmente ha lanzado un código de demostración reproducible para consolas Xbox. En este video, Rich echa un vistazo rápido a las versiones de Xbox Series X y S, probando con el trazado de rayos habilitado y deshabilitado, con algunos puntos de comparación rápida con el código de PlayStation 5. Únase a DF Patreon para descargas de videos impecables, contenido detrás de escena, acceso temprano a DF Retro y más: Suscríbase para obtener más Digital Foundry: ¿Quiere camisetas, tazas, sudaderas con capucha o suéteres de la marca DF? Eche un vistazo a nuestra tienda:

39 Comentarios

  1. shocking xbox series s looks good at at 1440p and and performs well on new games yet they insist on giving it the xbox one s version of all other games. when it can perform on par with a xbox one x.

  2. I remember when the very forst playable games on next gen where coming out we would a slight better performance on the PS5 because the dev kits had been out way longer. And now that the gap is closed and xbox is performing a few frames better everywhere i don't see all the ponys having a piss and saying "mark cerny is a genius, no need for 12 terraflops" xD m'kay

  3. I remember when the very forst playable games on next gen where coming out we would a slight better performance on the PS5 because the dev kits had been out way longer. And now that the gap is closed and xbox is performing a few frames better everywhere i don't see all the ponys having a piss and saying "mark cerny is a genius, no need for 12 terraflops" xD m'kay

  4. I would rather have better performance than load times. After all your playing a 40 hour game. A few seconds vs 40 hours of better visuals?

  5. Haven't finished the video yet but considering Xbox series x has cores dedicated to Raytracing I imagine it will perform marginally better in a RT modes

  6. Is it too late for them to change the name of the Xbox? Can never tell what console they are talking about 🤦🏻‍♂️

  7. Ahhh so beautiful seeing how Sony paid Campcom to make the game look exactly the same on Xbox as on PS5, even though Xbox has the power to run it better. Really great comparison 👍🏻

  8. Sony paid for parity and still gets destroyed by the Series X, Xbox would be native 4k but the parity deal in the leaked contract dosen't allow the Xbox Series X version to have any type of advantage over Playstation, this is playstation 5 at it's full power, but Xbox is held back due to parity

  9. If you have a 1080p TV do the new gem consoles still render internally at 1440p/2160p and super sample down to 1080p or do they render at 1080p with a performance uptick? i.e. if you had a series s set to 1080p output and set the game to rt on would it perform better than output set to 4K in console settings and the game rendering at 144p and upscaling

  10. As someone who has both Series X and PS5 and a TV with HDMI 2.1 120fps at 4k with VRR and ALLM
    I will be getting the Series X version. Just to get the most flawless 60fps experience available?
    Any hiccups will all but be gone with VRR enabled 🙂 Haptic feedback and adaptive triggers on Dualsense controller features are ok? But not enough to want the PS5 version over the Xbox version TBH
    But I'm sure the PS5 version will be amazing regardless.
    Happy gaming to all!

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